Checkpoint Switch



How cells use checkpoints at the end of G1 phase, end of G2 phase, and partway through M phase (the spindle checkpoint) to regulate the cell cycle.

I've noticed two things that happen for me maybe 10% of the time (probably a little less). Does anyone else notice these and/or things they do to avoid it?

1) When I pick up the gauss cannon in the energy tower it sometimes only has 10 ammo (not ten shots, ten ammo, so zero shots).

2) At the end of ARC if I hit the button after the ghosts of all the marines and then run to the next door quickly, sometimes the door at the end of the hall (with the huge wave of possessed behind it) does not open. Sometimes reloading the checkpoint fixes this, sometimes I have to restart the level.

SwitchCheckpoint Switch

Checkpoint Switch Download

Any advice would be appreciated.

Checkpoint Switch Not Working

You can use this command to migrate a VSX deployment from an Open Server to a Check Point appliance by using the Management Only mode. Refer to the notes for additional information. Important - You must close SmartDashboard for all Multi-Domain Security Management Domain Management Servers using the affected interfaces prior to running this. Launch the Homebrew Menu from your Switch and look for Checkpoint. Then launch Checkpoint by pressing 'A' 2.